|
Post by Wingoose Wollace on Feb 3, 2021 9:58:28 GMT -8
Hey folks.
On page 16 of the Hub rules the Character hand dominance section of the rule book implies that critical strikes can lead to your good hand being unusable. However under the critical strike table there is no mention of potentially damaging or rendering your opponents limbs useless. Is there another rule or table on critical strikes I missed or is it just up to GM fiat about when and where critical strikes may render you opponent crippled?
Another somewhat related question, are the called shots balanced in regards to one another? While the shoot for the brain and heart are harder to hit then hacking off a hand they are guaranteed to to double damage when they hit and have a chance of instakililng or incapacitating your opponent, while the hack the hand option has a 7/10 chance of doing nothing but normal damage. Thinking of having the go for the brain and heart combat options only working if your using a gun or have the opponent in grapple, though I havn't actually played the game yet so I don't know how well this will work out.
Thanks for the help lads,
-Wingoose Wollace
|
|