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Post by aardvark892 on Mar 17, 2020 10:54:09 GMT -8
All joking aside, I really hope that everyone in the community, and their friends and family, are safe.
Now to the point. The one thing I see Coronavirus doing for our community is giving us a different origin story of the Apocalypse! Imagine the future history of TME based on a pandemic, and how the virus mutating changed people. How to explain the devastation and destruction? Easy... what else do humans do when scared but become even more destructive. Fear of the effects of an out of control virus sparks attacks on quarantined cities by their own countries, and mistakes lead to a quick escalation.
Just an idea. Trying to find something good today.
Be careful!
Tim
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Abe
New Member
Posts: 48
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Post by Abe on Mar 18, 2020 2:53:02 GMT -8
Last year in one of our games, I had an NPC suggest the Mecha's attempt at purging humans was them trying to wipe out a virus.
suffice to say today no one trusts the Roomba.
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Post by Mutant Lord: William McAusland on Mar 23, 2020 10:31:21 GMT -8
I agree that a virus, even in certain pre-devastation regions, would hasten a collapse. I've been on this rock for a long time now and I have never seen store shelves cleared out as I have with this Covid-19 situation. I can only imagine adding some other catastrophe on top of this, like an invasion, robotic rebellion, mutant creatures in the community or a 2nd great depression.
I had my fourth eye procedure a few weeks back and was so glad it wasn't postponed again. I don't want to be anywhere near a hospital right now if I can avoid it. That said, I have been sick for 8 days now with some sorta cold, but feel pretty good otherwise. Working on a newsletter so stay tuned!
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Post by aardvark892 on Mar 24, 2020 22:58:30 GMT -8
Don't you dare get sick now, mister. You've already had your sick days... now get back to work, LOL.
Just kidding. Glad you're doing better. Can't wait for the newsletter!
Tim
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Post by Mutant Lord: William McAusland on Mar 25, 2020 9:36:16 GMT -8
Thanks, Tim, Feeling a bit better today. Trying to get lots of sleep and shake this thing. On top of the Wuflu there are some other flus going around town, too. I got no time to be sick. I got a busy day! Updated the Expansion rules Art Gallery on our website www.outlandarts.com/TME-Expansion-Rules-ArtGallery1.htm . Now have art galleries 1 to 14 done. Organizing our mail order bundles in the warehouses (garage). Gonna do some drawing now, too. How're you doing? Take care
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Abe
New Member
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Post by Abe on Mar 26, 2020 0:30:46 GMT -8
Was not expecting to find my Frogskies build on the gallery page, awesome.
I ran Muddy Waters with them replacing Reptilus encounters (and wherever it felt right) and things got real dicey real quick for fresh characters.
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Post by Mutant Lord: William McAusland on Apr 3, 2020 11:06:59 GMT -8
Frogskies are great. I will post them here too! FrogskiesChristopher Abrahams stated these creatures out over on our facebook page DV: -12 (junk armour made for flotsam and jetsom)/ -20 in water END: 12+d20 MV: 5m/10m swim Initiative: 0/+2 in water. ATKs: 3 max 1 weapon (2 if using a knife), 1 mental mutation SV: 52 (base) 56 (knives) DMG d10+3 Dagger, d20 END d6 Int via Mind Crush. STR: 30 AGI: 40 ACC:37 (+2sv) INT: 2d10+3 WIL: d10+30 PER: 45 (+1) APP: 3d4 Valuables: VP (items found in the water) EFs: 30 Morale: Firm Size: 1.2 meters* weight 60kg Mutations: Webbed hands, Mind Crush. Relics 20% of having a harpoon gun (modded for the webbed hands) Implants: N/A Skills: Knife Fighter 2, Stealth 2 *Thanks to their stout legs they don't stand tall like their standard cousins but the extra forehead room tends to make them look the same height. Frogskies, a variety of skullocks modeled on "old world" frogmen. They have a host of aquatic mutations, advanced mind, and mind crush. They would be sent out to capture ships by lurking in the water and mind crushing helmsman and lookouts alike.
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Post by aardvark892 on Apr 20, 2020 11:43:29 GMT -8
Will, did you know that Photobucket watermarks are appearing on your picture posts? They're kinda covering them a bit too much, and I wasn't sure if you were aware.
Tim
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Post by Mutant Lord: William McAusland on Apr 25, 2020 10:35:21 GMT -8
Hi Tim,
No, I didn't realize they were showing watermarks. Thanks for letting me know. I wonder how I can shut that off at the other end. Thanks for the heads up, sir.
I hope you and yours are all staying healthy and creative! Will
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