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Post by Mutant Lord: William McAusland on Jul 11, 2014 16:37:33 GMT -8
So I am not married to the title of this new book in progress, but thinking Heroes of the Epoch is a good working title for now. With the response by so many of you highly active and well versed forum members, I thought that 50 characters would be too few, so lets go with 100 pre-generated PCs. Some will be two pagers, especially those characters with lots of implants, mutations or detailed histories. I'd like to tackle one a day, including the drawing of the PC's portrait. The first of these tomes will be a mix of all types from the TME Hub Rules and Excavator Monthly Compendium. We need lots of first rank PCs as well as a few mid and high rank PCs. The idea here is to offer a collection for people to use at conventions, FLGSs and home games were new characters are needed on the fly. A quick background or write up for each PCs is helpful, but not mandatory, especially as these wasteland inhabitants can be used as NPCs. Max 5 PCs per participant. Must be a Society of Excavator's member. (Not Joined yet? Learn more here)Participants get their name in the credits and as the creator of each PC (so if the sheets are printed out and separated from the book the gamer can still heap praise on the author. I, or one of my people, will take the stats you submit and insert it into a standard character sheet. I will then do a portrait illustration in either ink or graphite, about 4x6" or so, and mail you that signed, hand drawn original illustration to keep. You will also get a free pdf copy of the book per character you submit. That means if you submit 5 PCs, you get five illustrations and five PDFs, one PDF for you and 4 to hand out to friends. (we'd just need their email addresses to send them a free copy.). We will also make this book available in print form via Amazon, lulu and at rpgnow.com, etc. May or may not be available in stores as that means supplying a heap to our distributor. So troops, is there anything I should add to this? Questions? Nope? Good, then you know what you have to do. We have a lot on our plate for the summer, so won't get to working on this until the leaves start to fall, but get your PCs ready. You can submit them as scans of your character's sheet, mail photocopies of them to us up here in Canada,send in an email, or best of all, post them here in this thread. Your Commander in Chief Mutant Lord* *It was only last year that I finally got around to reading a copy of Mutant Future and in it, they want you to call the Dungeon Master or game master a Mutant Lord! That's great stuff! I have been using Mutant lord for a decade out there so am not copying them in any way. Also, a Mutant Lord was a very powerful, demon-like mutant being in an old edition of The Mutant Epoch... something likely to TPK a high rank party. Might revise that sonofabitch. WM
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Post by ecocola on Jul 11, 2014 17:27:32 GMT -8
(First submission from me! mid rank-ish) Name: Acacius Date Rolled:May 23 2012 Generation system:Mutant Epoch Standard Pre-Play Cast: orphan street urchin Experience Factors: None Rank:3 PC’s Faction:Mutant ----------------------------- Endurance: 178 Strength:140 DMG Mod:+28 Rng Mod:140% Agility:60 MV Mod:+.75m DV Mod:-6 Accuracy :102 SV Mod:+14 Intelligence:58 Willpower:91 Perception:27 Appearance:48 Initiative:0 Base Strike Value:1-59 --------------------------------------- Protection/DV/Move/Type Agility Mod: -6 Armor Worn:Studded Leather -12 SV -.5 meters Helmet Worn:Kettle Helm (iron helmet) -4 SV -.25 meters Shield Used:Buckler -4 SV Dodge Skill?: Other Skills?: Other Mods: Defense Value:-30(regular) -46(vs. Ballistics & Blunt Force) ------------------------------------ Movement Rate Base:6.75m Armored:5.5m Other: ------------------------------ Attack Mode/SV/Rate/Range/Damage/Ammo or Uses/Skill pts./ Skill added SV Mod. Dmg.: Greatsword: SV:+9 (1-68) Rate:1, Rng: Melee, Dmg:d20+35, Hands:2, Weight:5kg, Skillpts:1 Heat Pulse: SV:+12 (1-71) Dmg:d20+30, Rng:364m Uses:6/day Electric Charge:SV:+20 (1-79) Dmg:d20+stun Uses:6/day Electric Pulse: SV:+20 (1-79) Dmg:d20 (3d20 vs. machines) Rng:273m Brawling: SV:+18 (1-77), Dmg:d12+32 Claws:See above ------------------------------ Mutations, Implants, & Skills: Major:body regen (1 pt a round), claws, heightened str, heat pulse, ballistic hide, electric charge, electric pulse Minor: hibernation, sonic absorption, catlike balance, lizard tongue, 7 Extra Rib pairs Flaws: dizziness, tranq agent, toxic susceptibility
Skills: 4 ranks in Grapple 5 ranks in brawling, 2 in Tracking, Stealth 1 in lying, riding, Gunslinger Weapons Expert (Swords) Weapon's Expert (Clubs) ----------------------------------------- Personality: Quiet, Calculating Gender:Male Birth: Year:2449 Month:June Date:12 Age:19 Weight: 100 KG Height: 255CM Skin Color:Olive green Hair Color:Black Eye Color:Apple red Other Features:
Handed:right Swimming Ability: Excellent Read & Write?:No Do Math:No Religion:None Languages Spoken:English Diseases or Parasites:- Cancer?:- Radiation Exposure:- Bounty on PC’s Head:- Debts: - ------------------------------ Starting Pack Code: Equipment: 180 silvers Greatsword Buckler Studded Leather armor Gas Mask 3 torches wooden spoon full water skin (2L water) woolen blanket sack backpack 4 meters of rope sandals 8 days of dried rations
Acacius was a street urchin, but doesn't care much for his old lifestyle. He now strives ahead as a restorationist, trying to recreate old america, without the robot, human-killing corporations preferably. He doesn't like the immense disparity in wealth and prosperity between the human populations and mutant. While he doesn't like the ideals of the Dominion, he won't hesitate and saying that the mutant is the next step in man to adapt to the new world, and there is an equal place for both human be they clone, synthetic or trans, and mutant be they the lowliest misery mutant or a bestial human.
writing out backstories is probably my worst feature. i don't enjoy doing them so here are a few sentences, working on my next submission, little ratoid Manda
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Post by rexbannon on Jul 12, 2014 9:01:25 GMT -8
NPC: Saffron Steel Faction: Freelance Bounty Hunter Type/Caste: Cyborg/Militia Soldier Rank: 4
TRAITS: END: 79 Healing Rate: 8 STR: 62 Dmg Mod: +8 Range Mod: 40% AGI: 128 Movement Mod: +3M ACC: 57 SV Mod: +6 INT: 58 WIL: 42 PER: 63 INITIATIVE: 1D10+2 APP: 65
PROTECTION:
AGI: -24 ARMOR: -10 Leather Armor HELM: 0 SHIELD: 0 DODGE: -17 Rank 5 OTHER SKILL/ OTHER: -5 Power Arm
COMBAT STATS:
Defense Value (DV): -56 Base Strike Value (SV): 01-68 Movement: 6M / 9M
MUTATIONS, IMPLANTS & SKILLS:
W.E. Assault Rifle Rank: 7 +16 SV +14 Dmg W.E. Power Arm Rank: 5 +12 SV +10 Dmg Dodge Rank: 5 -17 DV Climb Rank: 3 Barter Rank: 1 Forgery Rank: 1 Erotic Arts Rank: 1 Wild. Survival Rank: 1
IMPLANTS:
Power Arm (Right Arm) Mental Defense Screen Anti-Toxin Array -3HC Internal GyroScope
EQUIPMENT:
Assault Rifle Leather Armor Three 30 round Clips rifle ammo Survival Gear Eye Patch Ammo Belt Combat Boots
ATTACK MODES:
Assault Rifle: SV: 01-90 Rate: 3 Range: 900M Damage: 1D20+14
Power Arm: SV: 01-90 Rate: 1 Range: Melee Damage: 2D20+16
OTHER DETAILS: Gender: Female Age: 30 Height: 5' 6" Weight: 158lbs. Skin: Caucasian Hair: Brown Eyes: Green Handedness: Left Swimming: Strong Literacy: Yes Math: Basic Faith/Religion: None Personality: Stoic and Bold Motivation: Money Sexual Orientation: Hetero Languages: English, Spanish, German, Skullock, French.
NOTE: Saffron Steel was once a soldier in the Purist empire Balloon Corps. Until her unit was blown out of the sky by Bi-Plane Raiders. Her balloon crash landed in the Caprician Plain just north of the east road. She was found by members of Bosworth's Clan near death amongst the wreckage at the crash site. Her right arm was completely crushed and she had lost a lot of blood. Bosworth Clan Holy men nursed her back to health. She lived with them for almost two years, her view of mutants and the ilk changed as she spent time with them, she realized that she had committed so many crimes against so many innocent mutants in her past. As soon as she was healthy enough she departed for Pure hold Republic. Once there she used some of her old contacts the rebuild herself into a cyborg. Saffron Steel vowed to help right the wrongs of her past by becoming a bounty hunter for hire that specializes in Purist Targets. She has become a household name in the empire now. The top brass in the purist empire have tried to capture her on numerous occasions but somehow she always escapes (due in part to her good looks mostly).
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Post by Mutant Lord: William McAusland on Jul 12, 2014 10:02:35 GMT -8
Thanks Gentlemen!
What do you all think is a better format for this book:
A. Arrange the book by character rank (and within each rank alphabetically by name of PC) B. By Character types, with all pure stocks, then mutants of different degrees, cyborgs, etc. C. some other way I am missing
Straight alphabetical by name is no good as people new to the collection would have no idea what type or rank a PC is. An alphabetical index in the back will be included, however. We'll add a random d100 roll for GMs to determine a NPC from the collection.
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Post by SavageGM on Jul 12, 2014 12:13:46 GMT -8
I like B by character type then by rank.
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Post by rexbannon on Jul 12, 2014 15:25:04 GMT -8
I like B by character type then by rank. I Agree with SAVAGE GM. B sounds like the best way to showcase the characters and its a lot less confusing for new players and GM's to find the types of NPC's they want to run.
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Post by ecocola on Jul 12, 2014 16:01:42 GMT -8
if you're aiming for "one of every kind" i have a transhuman, because there aren't enough of them in my opinion. very unrelated, but what is the purist stance on them?
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Post by rexbannon on Jul 12, 2014 16:03:16 GMT -8
NPCS: Cain and Abel (Note: Cain and Abel are twin brothers with identical stats and skills) Faction: Purist Empire Type/Caste: Pure stock / Elite Unit Commanders Rank: 8 (Both)
END: 149 Healing Rate: 18 STR: 86 DMG Mod: +12 Range Mod: 60% AGI: 70 Movement Mod: +1M ACC: 45 SV: +4 INT: 46 WIL: 54 PER: 59 INITIATIVE: 1D10 +1 APP: 40
PROTECTION: AGI: -8 ARMOR: -34/-50 Ballistic Vest + Tactical Armor HELM: -3 Sporting Helm / Hockey Mask with paint scheme (Cain = Skull / Abel = Smiley Face) SHIELD: 0 DODGE: -26 Rank 8
COMBAT STATS: Defense Value: -45 Normal / -71 Dodging /-61 Ballistic Base Strike Value: 01-75 Movement: 6M
MUTATIONS, IMPLANTS, & SKILLS: Brawling Rank 4 +9 SV +1d6+2 Dam Wild. Survival Rank 1 W.E. Assault Rifle Rank 8 +18 SV +15 Dam Tracking Rank 3 Dodge Rank 8 -26 DV Climbing Rank 5 W.E. Laser Pistol Rank 8 +18 SV +15 Dam
EQUIPMENT (WE): Assault Rifle Ballistic Vest Tactical Armor Laser Pistol Combat Knife Combat Boots Sporting Helmet Poly Climbing Rope Tactical Back Pack Ammo Belt / Pouch Belt Six 30 round clips rifle ammo One power cell 30 shots
ATTACK MODES: Assault Rifle SV: 01-105 Rate: 3 Range: 900M Damage: 1D20+15 Laser Pistol SV: 01-109 Rate: 1 Range: 300M Damage: 1D20+25 Brawling SV: 01-84 Rate: 2 Range: Melee Damage: 2D6+2
OTHER DETAILS: Gender: Male Age:32 Height: 6' 2" Weight: 200lbs. Skin: Caucasian Eyes: Brown and Blue Hair: Brown Handedness: Right Swimming: Good Group Affiliation: Rough Riders (Purist Special Forces Unit) Literacy: Yes Math: Advanced Faith/Religion: Purist Personality: Fearless but Deranged Motivation: Excellence (They want to be the very best , like no one ever was!) Sexual Orientation: Hetero Languages: English, Spanish, German, Gaelic, French, Mandarin.
NOTE: The Story of Cain and Abel is a simple one. Cain and Abel Grew up in a prominent Purist homestead with strong ties to the church. Their father Ezekiel being a close personal friend of the Vicar himself, along with a storied military family history meant that Cain and Abel were meant for greater things. As soon as they could walk they began there training in the art of war. By the time they were 20 years old they were already Leading the Elite Special Forces squad known as the Rough Riders. The Gyrocopter Squadron is the best of the best. Known for precision insertion and recovery missions the Rough Riders are one of the most feared units that the Purist empire can bring to bare. Cain and Abel are solely motivated by one thing alone Excellence! They are consummate professionals at what they do and take on the hardest missions possible to hone their skills. Being commanders of one of the most skilled squadrons in the empire has made them cocky and slightly sadistic. Cain is Cold and calculating where as Abel is outspoken and sly of tongue, they make an excellent team and are always in radio contact with each other.
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Post by rexbannon on Jul 12, 2014 16:31:45 GMT -8
NPC/PC: The Renegade Faction: Wandering Street Justice Type/Caste: Nomad / Freakish Horror Rank: 1
TRAITS: END: 144 Healing Rate: 72 STR: 89 Dam Mod: +12 Range Mod: +60% AGI: 48 DV Mod: -4 Movement Mod: +.05M ACC: 70 SV: +8 INT: 47 PER: 42 INITIATIVE: 1D10+1 WIL: 82 APP: 42
PROTECTION: AGI: -4 ARMOR: -17 Leather Armor: -10 / Chainmail Vest: -7 / HELM: -2 SHIELD: 0 DODGE: -5 RANK 1 OTHER: -3 Arid Adaptation
COMBAT STATS: Defensive Value: -26 Normal / -31 Dodge Base Strike Value: 01-50 Movement: 6M
MUTATIONS, IMPLANTS, & SKILLS: Wild. Survival Rank 1 Navigate By Stars Rank 1 Knife Fighter Rank 1 +2SV +2 Dam Medic Rank 1 Tracking Rank 1 Dodge Rank 1 W.E. Razor Sword Rank 1 +4 SV +2 Dam Driver Rank 1 Rider Rank 3
PRIME: Body Disproportion Upper Body Arid Adaptation -3 DV Photosynthetic Skin +3 Heal Per hour Heightened Attribute Endurance Increased Cellular Activity x 3 Heal Rate Radiation Immunity Radiation Detection 20M Reserve Heart
MINOR: Wakefulness / 1 Hour Sonic Organ Half Damage from Sonic Attacks Strong Immune System x 2 HC vs. poison / Heal +4 per hour Slow Metabolism half normal food intake
FLAWS: Voice Disorder Speech sounds like eleven year old boy Intense Allergy Shellfish Ingested
EQUIPMENT: Black Leather Armor (Grim Reaper w/Angelic wings embroidered on the back. with the words The Renegade over it) Black Leather Helm (Shaped like WW1 German Helmet w/spike) Chainmail Vest Elk Bone handle Knife +3SV 1D8 Dam Flint Spear 0/+3SV 1D20/1D20+3 Dam Razor Sword +8SV 1D20 +11 Dam Black Aviator Sun Glasses Harley Davidson Soft Tail Classic (Mint Condition) Saddle bags full of Rouge Justice (Saddle bags can release caltrops ) Gothic Combat Boots Belt of Skullock Skulls Denim Jeans
ATTACK MODES: Razor Sword SV: 01-70 Rate: 1 Range: Melee Damage: 1D20+25 Elk Bone Knife SV: 01-63 Rate: 1 Range: Melee Damage: 1D8+14 Flint Spear SV: 01-58/61 Rate: 1 Range: Melee Damage: 1D20+12/1D20+15
OTHER DETAILS: Gender: Male Age: 164 Height: 6' 10" Weight: 275 Skin: Caucasian Hair: Brown Eyes: Emerald Handedness: Ambidextrous Swimming: Excellent Literacy: Yes Math: Advanced Faith/Religion: Street justice Personality: Stoic and Mysterious Motivation: Street Justice Sexuality: Hetero Languages: English, Spanish, Apache, French, Arabic, German, Russian, Japanese, Skullock.
NOTE: The Renegade travels the wasteland like and angel of justice. He takes no shit from anyone and few get in his way. He abhors slavery of any kind and has a reputation of freeing slaves from their masters on the road. The renegade is a legendary force of the wasteland. Little is known about his past, but some say he was around before the great wars the ended mankind's reign. What is known of the Renegade is that he is a force for good and can be found riding the remnant highways from town to town helping the weak where he can.
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Post by rexbannon on Jul 12, 2014 16:50:36 GMT -8
Name: Dynatron Dave
Player: NPC / PC
Faction: Freehold Scouts
Type / Caste: Cyborg / Mercenary
Rank: 2
TRAITS:
END: 117 Healing Rate: 13
STR: 51 Dam Mod: +4 Range Mod: +20%
AGI: 67 Movement Mod: +1M
ACC: 35 SV Mod: +2
INT: 54
PER: 35 INITIATIVE: 1D10
WIL: 35
APP: 42
PROTECTION:
AGI: -8 DV
ARMOR: -20 DV (Scrap Relic)
HELMET: -4 DV (Iron Helm)
SHIELD: 0 DV
DODGE: -8 DV
OTHER: -31 DV (Steel Carapace)
OTHER: -10 DV (Cybernetic Legs)
COMBAT STATS:
Movement: 12M
Base Strike Value: 01-55
Defense Value: -49 no armor / no dodge
-57 no armor plus dodge
-73 armor / no dodge
-81 armor / plus dodge
-103 armor / no dodge / slide to cover riding Monteclair
MUTATIONS, IMPLANTS & SKILLS:
BRAWLING RANK 3 / SV:+7 DAM: +3
GUNSLINGER RANK 3 / SV: +6 DAM: +4
W.E. SHOTGUN PISTOL RANK 2 / SV: +6 DAM: +4
SNIPER RANK 1 / SV: +5 DAM: +1D6
DODGE RANK 2 / DV: -8
RIDING RANK 2 / X2 HC-A Check to slide to cover = -30 DV
GAMBLER RANK 2
STEALTH RANK 1
WILDERNESS SURVIVAL RANK 1*
IMPLANTS:
ALLOY RAZOR CLAWS / 2 ATKS SV: +14 DAM: 1D20+7 (EACH)
STEEL CARAPACE / DV: -31 PUNCH DAM: 2D12
CYBERNETIC LEGS / DV: -10 SV:+16 KICK DAM: 3D6+6
SHOULDER TURRET / DV: -4 SV:01-70 (ASSAULT SHOTGUN)
HOVER JETS / +25M MOVEMENT - 1M OFF THE GROUND - 12M MOVEMENT OVER FLUIDS/WATER/LAVA/ETC.
INTERNAL GYRO
ARTIFICIAL HEART
EQUIPMENT:
DRAFT HORSE ( Monteclair )
HUNTING DOG ( Didgeridoo)
SHOTGUN PISTOL
SCRAP RELIC ARMOR
IRON HELMET
4) FRAG GRENADES
100) SHOTGUN SHELLS
600) SILVER PEICES
FREEHOLD SCOUT GEAR
ATTACK MODES:
ALLOY RAZOR CLAWS SV: 01-55 RATE: 2 RANGE: MELEE DAMAGE: 1D20+11
PUNCH (BRAWL) SV: 01-64 RATE: 1 RANGE: MELEE DAMAGE: 2D12+7 (Steel Carapace)
KICK (BRAWL) SV: 01-80 RATE: 1 RANGE: MELEE DAMAGE: 3D6+13 (Cyber Legs)
SHOTGUN PISTOL SV: 01-82 RATE:1-2 RANGE: 20M DAMAGE: 3D10+8 (Gunslinger/W.E.)
SHOULDER TURRET SV: 01-90 RATE: 2 RANGE: 30M DAMAGE: 3D10 (Assault Shotgun)
FRAG GRENADE SV: 01-72 RATE: 1 RANGE: 24M DAMAGE: 1D20+10 AREA EFFECT: 4M
OTHER DETAILS:
GENDER: MALE
AGE: 35
HEIGHT: 6'
WEIGHT: 356 LBS.
SKIN: CAUCASIAN
HAIR: BLONDE
EYES: BROWN
HANDEDNESS: RIGHT
SWIMMING: CAN'T SWIM (TO HEAVY, HE SINKS)
FEATURES: RUGGEDLY HANDSOME (LOOKS LIKE RUTGER HAUER)
GROUP AFFILIATION: FREEHOLD SCOUT / SPECIAL FORCES UNIT / (DELTA BRAVO 7) (DB7)
LITERACY: READ / WRITE
MATH: BASIC / SOME GEOMETRY AND ALGEBRA
FAITH / RELIGION: OSIRIS ( BELONGS TO SMALL OSIRIS CULT FROM PITFORD)
PERSONALITY: FEARLESS AND BRAVE BUT MORBID ABOUT HIS FUTURE
MOTIVATION: FREEDOM FROM OPRESSION AND JUSTICE FOR THE WEAK
SEXUAL ORIENTATION: HETERO
QUIRKS: PRONE TO PRAGMATIC METHODICAL DECISION MAKING. DIE HARD COMBATANT THAT NEVER GIVES UP.
LANGUAGES: ENGLISH, SPANISH, FRENCH, AND SKULLOCK.
NOTE:
Dynatron Dave Is the leader of a small special forces unit of Freehold scouts known as DB7. Their Mandate is to scout the freehold / Dominion border and eliminate any dominion scouts that try to penetrate freehold territory. Dynatron Dave is a very savvy tactician and like army rangers of old has constructed a network of hidden foxholes along the border that his unit uses to get the drop on the enemy. He uses all kinds of jungle warfare such as the traps used in Vietnam and the predator movie (which is his favorite movie btw). Dynatron Dave knows little about his life before being a cyborg. All he knows is that he was part of a group of freehold scouts that was attacked by Mecha forces and destroyed. The Mecha forces re-built him and used him against his fellow freehold scouts for years before a former comrade recognized him and used an EMP grenade to incapacitate him and remove the mecha virus controlling him. His Draft Horse Monteclair and his hunting dog Didgeridoo are his best friends and he goes every where with them by his side. Whenever Dynatron Dave visits Pitford his home, He usually reports in on enemy casualties and to write the names of his fallen brothers in arms on the pillars. Dynatron Dave rarely drinks an even rarer still does he indulge in drugs or prostitutes. He is a man on a mission and his mission is to rid the world of dominion scout parties in order to keep the freehold safe.
MONTECLAIR:
DV: 0
END: 80
MV: 10M
INI: 1D10
ATKS: 1
SV: 01-65
DAM: 1D20+24
TRAITS:
STR: 128
AGI: 34
ACC: 34
INT: 8
WIL: 42
PER: 21
MORALE: Firm
SIZE: 11' Length / 6' Height
WIEGHT: 1500 LBS.
MUTATION:
Telepathic Link W/Master RANGE: 8KM (obeys simple commands)
DIDGERIDOO:
DV: -7
END: 30
MV: 10M
INI: 1D10
ATKS: 1
SV: 01-55
DAM: 1D10
TRAITS:
STR: 40
AGI: 40
ACC: 44
INT: 8
WIL: 56
PER: 59
MORALE: Firm
SIZE: 5' Length / 3' 5" Height
WEIGHT: 96 LBS.
MUTATION:
Massive Species, X2 END, Weight and STR/ +6 DMG.
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Post by rexbannon on Jul 12, 2014 16:53:29 GMT -8
I cant wait to see these characters drawn up! I will be posting the Centurion Tomorrow hopefully. I left the character sheet at a friends house. Going to stop by there tomorrow and retrieve him.
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Post by ecocola on Jul 12, 2014 17:12:29 GMT -8
Manda Character Type:Bestial Rat Date Rolled:6/12 Generation system:9 rolls Pre-Play Caste:Draftee Experience Factors:11/215 Rank:3 PC’s Faction:Dominion of Aberratia ----------------------------- Endurance:38/38 Healing Rate:4 Strength:40 DMG Mod:+2 RNG Mod:+10% Agility:119 DV Mod:-20 MV Mod:+2.5m Accuracy:36 SV Mod:+2 Intelligence:31 Willpower:25 Perception:53 Appearance:13 Initiative:+3 Base Strike Value:1-61 --------------------------------------- Protection/DV/Move/Type Agility Mod:-20 Armor Worn:Studded Leather -12DV, -.5m Helmet Worn:Iron Helmet -4DV, -.25m Shield Used: Weapons Used: Dodge Skill?: Other Skills?: Other Mods: -4 Defense Value:-40 DV ------------------------------------ Movement Rate: Base:10.25m Armored:9.5m Other: ------------------------------ Attack Mode/SV/Rate/Range/Damage/Ammo or Uses/Skill pts./ Skill added SV Mod. Dmg. Bite SV+5 Dmg:d10 Great Sword SV: +5, Dmg:d20+5, Skill SV:+8, Skill Dmg:+6 Machete SV:- Dmg:d12+1 Skill SV:+8 Skill damage:+6 Knife SV:- Dmg:d8 ------------------------------ Mutations, Implants, & Skills: Weapons Expert 3 (Swords) +8 SV, +6 Dmg Tracking Wilderness Survival Gambler 3 Stealth 2 Climb
------------------------------------------ Gender:F Birth: Year:2356 Month: Date: Age:8 Weight:30 KG Height:69 CM Skin Color:pale pink Hair Color: Dark Brown Eye Color:Dark Brown Other Features:
Handed:Right Swimming Ability: Strong Read & Write?:No Do Math:No Religion:Aberrationism Languages Spoken: English, Ratoid Diseases or Parasites:- Cancer?:- Radiation Exposure:- Bounty on PC’s Head?: ------------------------------ Equipment: Starting Pack Code:MO Greatsword (Hah!) • tinder box • 3 torches • 5 candles • cutlery set • full water skin (2L water) • summer sleeping bag • coin pouch • backpack • 6 of rope • sewing kit • whetstone • shovel • work boots & work gloves • poncho • cotton pants and shirt • full lantern and bottle of oil • winter sleeping bag • hip sack, fishing gear • 2 person tent • crowbar and pickaxe, • soap and towel • toothbrush • wool coat with hood • wool pants and shirt • playing cards and bone dice Machete Knife Studded Leather Iron Helmet Days Rations: 6 days Liters Water: -l Debts: Valuables Carried:21sp
Manda the little ratoid is quick witted and feisty for her diminutive size. She is prone to bouts of anger and excitement where she talks too fast for others to understand and runs much to fast for most to catch up. She drags about a huge claymore that's as large as she is, but uses it with great finesse.
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Post by rexbannon on Jul 15, 2014 15:51:37 GMT -8
I Recently found and Downloaded Mutant Future! Its pretty much first edition D&D converted into a PA. It gave me a bunch of good ideas for my players. It was a great read I totally recommend it to everyone. you can get it here rpg.drivethrustuff.com/browse.php?keywords=mutant+future&author=&artist=&pfrom=&pto=&x=0&y=0 the no-artwork version is free to download. plus if you like it they have some cheap add-ons you can download too. I also did so digging on the internets today at work and found this awesome website for PA Miniatures. They have pretty much everything that is in the mutant epoch! I found an actual scrap tank! a Scrap Tank! it had me really excited. I've been working on building up my Purist forces for tournament games at my local game store and this baby is going to be perfect! here is the link to the Scrap Tank ENJOY! shop.ramshacklegames.co.uk/index.php?main_page=product_info&cPath=6&products_id=286
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Post by rexbannon on Jul 15, 2014 16:40:31 GMT -8
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Post by providence13 on Jul 16, 2014 5:27:07 GMT -8
Sorry to get off topic, but that helicopter would make a great vectored thrust vehicle! Rip off the blades, add some downward pointing jets.. It'd never fly as is.
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