Random Adventuring Gear Table (d%)-
Feb 5, 2014 11:05:22 GMT -8
Mutant Lord: William McAusland, rexbannon, and 2 more like this
Post by timeshadows on Feb 5, 2014 11:05:22 GMT -8
Random Adventuring Gear-
When you know you are looking for adventuring gear, roll d% on this table:
05 - 1 Multi-Tool & Mess Kit: +1 to Technical Skill use with this; knife blade 1d2 DMG
10 - 1 Fishing Kit (high-test line, 3 hooks, small weight, small bobber)
11 - 1 Rope-saw & rings
15 - 1 Survival Knife (kit in handle): 1d6+2 DMG
20 - 1 Sterile Wound Dressings in waterproof tin
22 - 1 Emergency Medical Kit
25 - 1 Flare Pistol, rail with 3 flares in various colours
30 - 1 Meal Ready to Eat
33 - 1 Day's Water and Food in 8 pouches
35 - 1 Load-Bearing System and Detachable Lightweight Pack: reduces carried Encumbrance by 25%; Pack holds 23kg
40 - 3 Days Water and Food, 2 Foil Blankets, 50 Waterproofed strike anywhere Matches in waterproof pouch
44 - 1 Filtration Hydration Pouch, 2 L
45 - 1 Armoured Shell Carrier with Insert: -20 DV, -25 DV v. Bullets & Blunt Kinetics
50 - 1 Binoculars & Case
55 - 1 Semi-Auto Pistol, 2 8-Shot Magazines, Field Care Kit, Leather Holster; +8 SV, 2d8+4, 100ms
60 - 1 Field Surgery Kit
65 - 2 Standard Fragmentation Grenades: 20m 2ndary zone: 2d6+3, 10m Primary zone: 4d6+7; type'A' END v. KO
66 - 4 Rolls of duct tape, 8 rolls of electrical tape in assorted colours, 12 rolls of masking tape
70 - 1 Shotgun, Semi-Automatic/Gas, 12 Shell Magazine, 12 Shell Drum Magazine; Folding Stock; Tactical Front Grip +5 SV; Flashlight mount
75 - 1 Assault Rifle, 3x Optical (+15 SV at Long and V. Long Ranges); Holographic Site +1 Initiative, +10 SV; 3 30-Rnd Magazines: 2d4+12 DMG
77 - 1 Set assorted size c-clamps, 1 tube of super gel glue, wires, twine, and a few 1d4 frayed bungee cords in various colours
80 - 1 Deluxe portable tool set in workman's belt
85 - 1 Battle Rifle, 3x Optical (+15 SV at Long and V. Long Ranges); Holographic Site +1 Initiative, +10 SV; 3 30-Rnd Magazines of 2d8+14 DMG
88 - 1 600 mL spray lubricant with nozzle extension present, 1 orange disposable lighter, 1 medium elastic band
90 - 1 Radio Controlled tread locomotion ground drone with wireless camera
95 - 1 Grenade Launcher (underslung for Assault Rifle, or Independent); bandolier with 6 grenades; satchel with 12 additional grenades
99 - 1 Tactical Dynamic Sound Projector: Ball of multiple HD Speakers each with their own channel; capable of simulating volumetrics
00 - 1 Squad Assault Weapon +6 SV Autofire; 2d4+12 x Hits DMG; 200 rnd. belt or AR Mags; or Sharpshooter Rifle +25 SV 9x Optical (+45 SV at Long and V. Long Ranges); 2d6+20; 3 10 Rnd. Mags
When you know you are looking for adventuring gear, roll d% on this table:
05 - 1 Multi-Tool & Mess Kit: +1 to Technical Skill use with this; knife blade 1d2 DMG
10 - 1 Fishing Kit (high-test line, 3 hooks, small weight, small bobber)
11 - 1 Rope-saw & rings
15 - 1 Survival Knife (kit in handle): 1d6+2 DMG
20 - 1 Sterile Wound Dressings in waterproof tin
22 - 1 Emergency Medical Kit
25 - 1 Flare Pistol, rail with 3 flares in various colours
30 - 1 Meal Ready to Eat
33 - 1 Day's Water and Food in 8 pouches
35 - 1 Load-Bearing System and Detachable Lightweight Pack: reduces carried Encumbrance by 25%; Pack holds 23kg
40 - 3 Days Water and Food, 2 Foil Blankets, 50 Waterproofed strike anywhere Matches in waterproof pouch
44 - 1 Filtration Hydration Pouch, 2 L
45 - 1 Armoured Shell Carrier with Insert: -20 DV, -25 DV v. Bullets & Blunt Kinetics
50 - 1 Binoculars & Case
55 - 1 Semi-Auto Pistol, 2 8-Shot Magazines, Field Care Kit, Leather Holster; +8 SV, 2d8+4, 100ms
60 - 1 Field Surgery Kit
65 - 2 Standard Fragmentation Grenades: 20m 2ndary zone: 2d6+3, 10m Primary zone: 4d6+7; type'A' END v. KO
66 - 4 Rolls of duct tape, 8 rolls of electrical tape in assorted colours, 12 rolls of masking tape
70 - 1 Shotgun, Semi-Automatic/Gas, 12 Shell Magazine, 12 Shell Drum Magazine; Folding Stock; Tactical Front Grip +5 SV; Flashlight mount
75 - 1 Assault Rifle, 3x Optical (+15 SV at Long and V. Long Ranges); Holographic Site +1 Initiative, +10 SV; 3 30-Rnd Magazines: 2d4+12 DMG
77 - 1 Set assorted size c-clamps, 1 tube of super gel glue, wires, twine, and a few 1d4 frayed bungee cords in various colours
80 - 1 Deluxe portable tool set in workman's belt
85 - 1 Battle Rifle, 3x Optical (+15 SV at Long and V. Long Ranges); Holographic Site +1 Initiative, +10 SV; 3 30-Rnd Magazines of 2d8+14 DMG
88 - 1 600 mL spray lubricant with nozzle extension present, 1 orange disposable lighter, 1 medium elastic band
90 - 1 Radio Controlled tread locomotion ground drone with wireless camera
95 - 1 Grenade Launcher (underslung for Assault Rifle, or Independent); bandolier with 6 grenades; satchel with 12 additional grenades
99 - 1 Tactical Dynamic Sound Projector: Ball of multiple HD Speakers each with their own channel; capable of simulating volumetrics
00 - 1 Squad Assault Weapon +6 SV Autofire; 2d4+12 x Hits DMG; 200 rnd. belt or AR Mags; or Sharpshooter Rifle +25 SV 9x Optical (+45 SV at Long and V. Long Ranges); 2d6+20; 3 10 Rnd. Mags