Hello Epochians! June 15th 2020 Greeting
Jun 15, 2020 22:11:04 GMT -8
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Post by Mutant Lord: William McAusland on Jun 15, 2020 22:11:04 GMT -8
Hello Epochians,
And a special welcome to all those new Society of Excavators members who have been joining the forums here.
How have you all been keeping with the whole Pandemic thing? I figured that because of my absence on social media -- due to a lack of art to show for the most part -- I had better come out of my creative cave for a bit and say hello!
I've just updated the Coming Soon page on our website here: www.outlandarts.com/TME-coming-soon.htm
and tried to attached two images to this post, although not sure they will show up at your end or not because I am trying a new system.
At any rate, here is what I said over at the website, although more updates to come soon, including word of a TME Discord group where we can chat!
All the best, Will
From the website....
June 15th 2020
Wizards of the Wastes and Dog Daze on their way!
Here we see the old artograph projecting the sketches on illustration board on for two hand painted adventure covers. One is for Wizards of the Wastes, and the other for Dog Daze.
Wizard of the Wastes is by Rey Rodriquez and is a one day dig.
I just finished the pencil art for the interior inks today and hope to start the cover painting tomorrow.
Dog Daze is by yours truly, William McAusland, and a revamp of an old solo play adventure I crafted a decade ago when doing the early playtests for the Outland System . Its gonna be a very affordable single character, single player adventure, and designed for solo play. I'm just on the last scene encounters write ups for this one.
Why solo play?
I had this idea that a solo play adventure would be great these days of the pandemic, when you might not be able to get together with your usual gaming group, or like many of you are new to the Mutant Epoch RPG and want to take it for a spin. One GM could also run this for a single player, likewise, with some tweaking to the encounter strength, a game master could easily convert this to a regular multiplayer adventure.
WM
The Mutant Epoch Expansion Rules are still in the works. With my retinal Detachment, I have been set back greatly, and find that I am unable to work in oils on the cover and have also projected the image again and will attempt the cover using acrylics like the above two images.
I have been unable to see my eye doctor because of the whole Coivid-19 thing, but do have an appointment lined up and am hoping to either get glasses or a new contact lens system that will allow me to spend more time illustrating without the eye strain and difficulties that have hampered production so profoundly.
A thousand apologies for the delay,
WM
And a special welcome to all those new Society of Excavators members who have been joining the forums here.
How have you all been keeping with the whole Pandemic thing? I figured that because of my absence on social media -- due to a lack of art to show for the most part -- I had better come out of my creative cave for a bit and say hello!
I've just updated the Coming Soon page on our website here: www.outlandarts.com/TME-coming-soon.htm
and tried to attached two images to this post, although not sure they will show up at your end or not because I am trying a new system.
At any rate, here is what I said over at the website, although more updates to come soon, including word of a TME Discord group where we can chat!
All the best, Will
From the website....
June 15th 2020
Wizards of the Wastes and Dog Daze on their way!
Here we see the old artograph projecting the sketches on illustration board on for two hand painted adventure covers. One is for Wizards of the Wastes, and the other for Dog Daze.
Wizard of the Wastes is by Rey Rodriquez and is a one day dig.
I just finished the pencil art for the interior inks today and hope to start the cover painting tomorrow.
Dog Daze is by yours truly, William McAusland, and a revamp of an old solo play adventure I crafted a decade ago when doing the early playtests for the Outland System . Its gonna be a very affordable single character, single player adventure, and designed for solo play. I'm just on the last scene encounters write ups for this one.
Why solo play?
I had this idea that a solo play adventure would be great these days of the pandemic, when you might not be able to get together with your usual gaming group, or like many of you are new to the Mutant Epoch RPG and want to take it for a spin. One GM could also run this for a single player, likewise, with some tweaking to the encounter strength, a game master could easily convert this to a regular multiplayer adventure.
WM
The Mutant Epoch Expansion Rules are still in the works. With my retinal Detachment, I have been set back greatly, and find that I am unable to work in oils on the cover and have also projected the image again and will attempt the cover using acrylics like the above two images.
I have been unable to see my eye doctor because of the whole Coivid-19 thing, but do have an appointment lined up and am hoping to either get glasses or a new contact lens system that will allow me to spend more time illustrating without the eye strain and difficulties that have hampered production so profoundly.
A thousand apologies for the delay,
WM