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Post by Mutant Lord: William McAusland on Apr 19, 2013 8:28:03 GMT -8
Revised Rank Advancement Matrix
PC Rank___Exp. Factors 1-------------------0 2-------------------250 3-------------------500 4-------------------750 5-------------------1000 6-------------------1250 7-------------------1500 8-------------------1750 9-------------------2000 10------------------2500 11------------------3000 12------------------3750 13------------------4750 14------------------6000 15------------------7250 16------------------8750 17------------------11000 18------------------14500 19------------------19000 20------------------25000 Above 20----------+7500 ea.
Note: Experience Factors gained through relics/treasure is equal to 2% of the market value in silver pieces.
(I felt the rank advancement was overly lenient for my tastes as an encounter with a couple groups of skullocks or moaners and any found loot would rank up a party of 8 excavators overly quickly, but as always, your mileage may vary)
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Post by providence13 on Jun 1, 2013 5:40:28 GMT -8
I like this slower advancement. My players are already 3rd Rank after only a few games and I don't give EF for treasure (wealth is it's own reward- or punishment). That's a bit fast for me, but we'll keep going as is to give the RAW (Rules As Written) a proper test drive. They do receive small awards (20 EF or so) for good ideas, well executed plans, etc.
If the whole party is wiped out or we start another game in the future, I'll try this new EF Rank chart.
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Post by redworm on Aug 9, 2016 1:20:18 GMT -8
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