exltus
Junior Member
Posts: 67
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Post by exltus on Jul 29, 2016 9:32:58 GMT -8
if a purist family has a mutant baby 16% of the time whats the rate in other areas or pure stocks
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Post by Timothy Berriault on Aug 2, 2016 15:11:53 GMT -8
The Cross Roads Book details a few areas that have increases of Mutation, but doesn't describe those rates as a % value. Reasonably if you want a balanced representation in your settlements it could be a 50% chance of mutation, entirely up to you of course as the GM. Additionally you could increase the number further to say 75% if the area has mutagens still left over from the fall that occasionally leach into the drinking water due to rain, seasonal shifts or storm surges.
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exltus
Junior Member
Posts: 67
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Post by exltus on Aug 2, 2016 16:32:43 GMT -8
thanks for the input
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