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Post by providence13 on May 7, 2013 22:24:10 GMT -8
Just for ease of access it would be nice to have an option to view the most recent posts. What are people talking about? Also, since the page knows who we are when we login, a button taking us to Replies to our posts would be helpful. Maybe these are already easily seen by users with other browsers. I know some programs differ in functionality. I just don't see them when I login and have to dig around a bit. I'm looking forward to when these forums will cater to more traffic and trying to plan ahead. EDIT: The Participated button is cool! I still have to dig to find recent topics.
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Post by Mutant Lord: William McAusland on May 23, 2013 21:36:11 GMT -8
Hi Providence13,
First off, I really appreciate your help with forum questions. Your answers to posters are clear and helpful and allow me to spend more time on the current book: The Crossroads Region Gazetteer. Thank You!
As for the forum options you suggest... honestly I just on up and set this up as a vanilla flavored forum, not tinkering with options at all and not even sure where those features would be found or how to turn them on. What I'd like to see is an email in my inbox whenever somebody replies to a post or thread I am involved in.. but.. I guess I am involved in everything here.
Although, when I arrive at the forums, down at the bottom where it shows 'Threads and Posts', it does show me last updated, recent threads and Recent Posts. Pretty darn handy. Does your browser show that? I am using chrome.
Once this latest huge book is out I will spend some serious hours looking under the hood of this forum and see what can be enhanced.
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Post by providence13 on May 24, 2013 7:48:33 GMT -8
Ok, I'm lazy. After getting comfortable with the forums, I've answered my own questions about navigation. It's just different and I had to look around a while. Sorry about whine. Everything you need is here and I appreciate the added work it must take. Your schedule sounds busy enough already! Get some rest.
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Post by area51games on May 24, 2013 11:37:14 GMT -8
-Character type = Trans-Human/Magi the promise of enhance humanity was unavoidable to the geneticist but some eccentric esoteric meta physicist- to explore the more esoteric natural abilities of humanity- that is of the subject of magic and what some scientist have come to call psionics,( an enhanced psi. ) the Magi is derived from specific treat among humans to develop the magi, a trans-human of Trans Humans with the specific abilities of the mind and advances of the body, Treat the the Magi as a trans-human, but the psychology is less pronounced , with the ability to use Telepathy and Telekinesis, and spells. With the ability to read other minds the effect is quit humbbling and has lead the Magi to be less egocentric, it also makes the Magi- a veterinarian and cause most adult Magi hair to turn White and their eyes are always Green. The Spells are developed from the study of the knowledge Occult - if the Trans-Human /Magi don't have the Knowledge Occult, then they do not have the ability and know how to form a spell. <see knowledge occult> there are few Magi left, only a few thousand at best where ever generated and they have not breed true, even among their own kind,there is only a 20% that both parents are Magi, and only a 50% chance a magi has Knowledge occult to teach to their children, and when the character ever breeds there is only 50% chance to have children be born a magi from magi parents, 25% if only one parent is magi. if not Magi they are just Trans-Humans. some Magi are know to breed with the Alien extra dimensional Species called Elves, some have suggest that these alliance has formed a small nation of a sorts on a distant Isle called Avalon. Along with the species called Witches and Warlocks, and the shape-shifting Druids , there is said to be even now a battle against other nations of constant stablized mutational species - Called Orcs and Trolls some even say Giants! Read more: mutantepochforum.boards.net/thread/138/magi-born-druids-course-witches#ixzz2UExriHdW
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Post by area51games on May 24, 2013 14:09:12 GMT -8
knowledge-occult the knowledge of that which is obscured and hidden is the perfect name for that which teaches magical spell casting. This knowledge points increases the amount of spells that can be caste, and how powerful. also this allows the user to detect magic and Identify spell. at seven points they skill user can identify magical items and make and enchant items. --------------------------------------------------------------------------------------------------------- skill point detect magic/ identify spell --------------------------------------- spell power ranks 1--2--3--4--5--6--7--8--9--10 1 -----------------25%/25%- ------------------------------3--2--1 2 -----------------40%/45% -------------------------------4--3--2--1 3 -----------------45%/50% -------------------------------5--4--3--2--1 4------------------50%/55% -------------------------------6--5--4--3--2--1 5------------------58%/60%--------------------------------7--6--5--4--3--2--1 6------------------60%/60%------------------------------- 8--7--6--5--4--3--2--1 7------------------63%/63%/35% identify item--------9--8--7--6--5--4--3--2--1 8------------------65%/66%/40%/45% make item-----10-9--8--7--6--5--4--3--2--1 9------------------68%/69%/45%/50% ---------------------11-10-9--8--7--6--5--4--3--2 Read more: mutantepochforum.boards.net/thread/138/magi-born-druids-course-witches?ixzz2UExriHdW=undefined#ixzz2UFW3LoXLthese are just ideals if any one want to flush this out or even use it for a source book, for mutant epoch the fantasy apocalypse stuff.
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Post by providence13 on May 24, 2013 21:32:41 GMT -8
Looks like you have some extensive house rules brewing in the old cauldron. I'm sure your players keep coming back for more!
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