Post by mechslayer on Jun 11, 2014 16:16:24 GMT -8
i just got my copy of the new robocop movie , and got this idea- there was the scene where alex murphy regains consciousness after his cybernetic conversion, being reduced to a head ,a pair of lungs , and an artificial heart. needless to say he had a very difficult time coping . adapting this to mutant epoch , a cyborg character might have to make a hazard check with a failure resulting a form of insanity.a cyborg might have to make this check every time he/ she gets a new implant , with increasing difficulty as the percentage of implants to original parts increase.
Post by providence13 on Jun 11, 2014 17:04:07 GMT -8
I concur. Had a similar thought.
"I also think borgs should be more affected by their implants. Maybe reduce WIL by a certain number per implant if they fail a WIL HC. The HC could get progressively worse because WIL is reduced. I thought the APP penalty for each implant would work out fine. WIL and APP could be used as a "reaction mod" for other people they meet. After so many implants, it might be harder to relate to "normal" people. Also, the more machine parts, the closer you might be related to Mech factions and who knows if you're a spy for your robot masters.. WIL penalty could be treated like stun damage. It only affects your interactions with others, not your chance to quit smoking, etc. There has to be some reaction when you pick up the kids from day care and the other parents notice your heavy machine gun arm. "
The following is just my take on the concepts. My post is based on bad physics further gunked up with years of sci-fi gaming, books, movies and even radio(!), written more for drama than a firm grasp of reality.