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Post by ecocola on Apr 16, 2014 9:27:26 GMT -8
Oh man you really wouldn't I'm part of the small sect of people who would kill to play a game where the PC's are draftees in an epoch army and gotta just deal with poor skills and stats as they try to best not die in the harsh world of epoch politics and wars.
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Post by rexbannon on Apr 16, 2014 9:37:29 GMT -8
I concur!
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Post by providence13 on Apr 16, 2014 9:46:50 GMT -8
Oh man you really wouldn't I'm part of the small sect of people who would kill to play a game where the PC's are draftees in an epoch army and gotta just deal with poor skills and stats as they try to best not die in the harsh world of epoch politics and wars. Man, sounds fun. A few more points on PC death and injury; Ever played Paranoia? Each PC has 7 Roy G. Biv clones. You get 7 because their life expectancy is so low. They will die, probably from disintegration.. It's all how you play. How about Traveller? If you want more skills, a character can have a military career. Longer terms of service mean more cool skills, maybe. But the longer you're in service the higher chance of an accident while mustering out. Each term of service has a chance of mishap. This is even before you begin play. Sure your PC is experienced in Vac Suit combat and energy weapons but they walk with a serious limp after that last training exercise. I haven't implemented my rules for lowering WIL (Empathy, Psyche) for Cyborgs in TME, yet. The way I see it, implants can erode how you define yourself as human. More implants means you're closer to becoming a raging psychopath and murdering everyone in their sleep. Doesn't that sound fun?
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Post by rexbannon on Apr 16, 2014 9:52:42 GMT -8
power gaming is not something i buy into at all. owever if a group of players has started from scratch and worked their way up the chain of existance to a postion of power, an want to continue to play. Thats a different story all together. At that point the players have earned it threw blood and fire. Giving into players who want to power game from the begining equals a nightmare for the GM and gives the players nothing to strive for. They just show up kill everything you worked all week or even all month preparing without taking a scratch and then go home. Sorry not in my game you dont. But thats me Ecocola, everyone has their own opinion on what makes a good GM and a good gameplay session. Dont tkae this as me scolding you please, i'm not. I just want you to Get as much out of the game as you put into it. That in my opinion is why we play role playing games an makes them fun.
I'll give an example : You subscribe to WOW! your friends have already been playing it for a couple months and have reached mid level characters but you are brand new. your friends invite you to go on a raid with them to help you boost your level up. you die repeatedly over and over again because you are not high enough level to defeat the enemies at your friends level. This is an avergae character in the epoch and the high level raid dungeon is the world of the epoch. everyone starts off at a disadvantage and must stay alive to break even. i hope that analogie makes sense.
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Post by rexbannon on Apr 16, 2014 9:55:26 GMT -8
Actually yes, yes it does Prov13! id love to hear more about this topic when you get a chance to post it. it sounds like cybermancy from shadowrun! you should read up on cybermancy and see if there is anything you can use for this add on.
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Post by ecocola on Apr 16, 2014 10:11:42 GMT -8
power gaming is not something i buy into at all. owever if a group of players has started from scratch and worked their way up the chain of existance to a postion of power, an want to continue to play. Thats a different story all together. At that point the players have earned it threw blood and fire. Giving into players who want to power game from the begining equals a nightmare for the GM and gives the players nothing to strive for. They just show up kill everything you worked all week or even all month preparing without taking a scratch and then go home. Sorry not in my game you dont. But thats me Ecocola, everyone has their own opinion on what makes a good GM and a good gameplay session. Dont tkae this as me scolding you please, i'm not. I just want you to Get as much out of the game as you put into it. That in my opinion is why we play role playing games an makes them fun. I'll give an example : You subscribe to WOW! your friends have already been playing it for a couple months and have reached mid level characters but you are brand new. your friends invite you to go on a raid with them to help you boost your level up. you die repeatedly over and over again because you are not high enough level to defeat the enemies at your friends level. This is an avergae character in the epoch and the high level raid dungeon is the world of the epoch. everyone starts off at a disadvantage and must stay alive to break even. i hope that analogie makes sense. Yeah it does, though when i tried to use random encounters a while back when they decided to sit next to a river and camp out (This was in the Red Crater module) because one of the PC's was badly wounded. They wanted to sit down there until she was fully healed, or at the very least two days. I told them, "if you stick out here in the wilderness and camp i'm using random encounters." and my god i argued for a half day on that. They absolutely refuse to let characters die. By the end of the module i was having no fun and i just was trying to get jimmy to kill them all so he would be fed up with me and leave. I generally don't like to say, "I don't want you in my game get out"
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Post by providence13 on Apr 16, 2014 20:55:30 GMT -8
Wait a minute, You threatened with "The Great and Powerful Oz"? Myself, I wouldn't mention the encounters are random. Like you told us, they might not give that one the same respect. Make an agreement with these players. You're going to describe how they see the world and how the world interacts with them. They will describe how they wish to proceed. They don't like random encounters? Don't tell them it's random. I wouldn't threaten these neophytes. They can't take it yet. But you can scare them..
Bet they don't mind random loot. :-)
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Post by ecocola on Apr 17, 2014 6:47:35 GMT -8
Wait a minute, You threatened with "The Great and Powerful Oz"? Myself, I wouldn't mention the encounters are random. Like you told us, they might not give that one the same respect. Make an agreement with these players. You're going to describe how they see the world and how the world interacts with them. They will describe how they wish to proceed. They don't like random encounters? Don't tell them it's random. I wouldn't threaten these neophytes. They can't take it yet. But you can scare them.. Bet they don't mind random loot. :-) One of them always makes me double, and triple check to make damn sure the loot table doesn't say "per PC" instead of "once" or something along the lines of that.
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Post by omegabase on Apr 17, 2014 14:13:18 GMT -8
There are role-players, and then there are players that just want something powerful to kill stuff with.
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Post by ecocola on Apr 17, 2014 18:16:20 GMT -8
Oh god I just got reminded of another incompatibility. He likes playing zany off the wall characters just because. So far every single character that's been a girl is either bi or a lesbian who is so promiscuous they just strip, or have random sex. The male characters are surprisingly mild though. I'm not into it as much as him, but he is so determined to have pitfighters moonlighting as dominatrixes, or mutant girls named stripperlla or odd stuff like that. I mean i don't mind gonzo stuff, one of my campaigns uses the gang from Mad Max (i absolutely loved them) with the big tough leader who wears a hockey mask and a pair of tights, and the motorcycle riding second in command with a slave riding on the back. But his tastes are a little eccentric for me. I'm still trying to get him to find a new GM so we can both be happy, but he's being so passive about it.
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Post by rexbannon on Apr 18, 2014 5:17:41 GMT -8
You have more patience then me thats for sure. I admire you for trying to find an answer that makes you both happy. Gamers are a tough crowd to please and even harder to make happy! And yes i believe there is a diference between the two.
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Post by rexbannon on Apr 18, 2014 5:21:23 GMT -8
btw you should totally play guns n roses (patience) for this player whenever he trys to be a dbag. just sayin, it would be hilarious. I think that would be a suttle reminder if you ask me.
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Post by providence13 on Apr 18, 2014 7:50:45 GMT -8
Hey, thanks again ecocola for giving us all an opportunity to talk about this.
On the topic of zany characters, a guy I've played with off and on for decades will still try to sneak a "cage of 20 songbirds" on his character sheets. I think that stems from 2nd Ed D&D as an item listing for the equipment tables..
For adult situations in TME, well it's full of them. I play with mature adults and when that occurs, it's no big deal. We have a joke that Randy Mandibles has made every damn HC for Sinner's Itch. Every time. I tell him he's likely immune; just a carrier. His middle name ahould be Vector. :-)
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Post by providence13 on Apr 18, 2014 7:56:36 GMT -8
edit
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Post by providence13 on Apr 18, 2014 7:58:25 GMT -8
About random tables.. In my game, I'm the GM. If I don't want the rolled item in my game or even in this particular party, I change it. You aren't beholden to the tables. The tables, books, rules ae all there for you to tell a story.
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